Usermsg.echo
From EventScripts Community Encyclopedia
|
[edit] Method: echoModule: usermsg [edit] Method Overview[edit] Table of Contents
[edit] DescriptionPrint a message into users console. [edit] Arguments
[edit] Examplesimport usermsg def player_jump(e): usermsg.echo(e['userid'],"You just jumped!") [edit] Notes
The above problem will only occur with a lot of messages at once (status list for 64 player servers for example). By splitting up the messages and sending them with a delay (using gamethread.delayed for example) this problem can be avoided. [edit] See Also |
|
