Class: popuplib.Popup_popup
Note: Requires EventScripts 2.0
Module: popuplib
EventScripts version: 2.0
Overview
Description
A normal popup/menu to be displayed, where the contents are added line at a time. For constructing bigger menus, usage of popuplib.Popup_easymenu is recommended.
You should not create instances of this class directly, instead use popuplib.create method which will correctly bind the popup object.
Quick Example
This example shows how to create a simple popup with multiple language support, send it later and delete it.
import es
import popuplib
myPopup = None
def load():
global myPopup
# Create a new Popup_popup object using the create method from popuplib:
myPopup = popuplib.create('example_popup')
# add some stuff to it in a few languages:
myPopup.addline("Hello there!", 'en')
myPopup.addline("Hallo!", 'de')
myPopup.addline("Terve vaan!", 'fi')
# another way to add multiple language content is using a dict-like object:
text = {
'en': 'This is a test',
'de': 'Dies ist ein Test',
'fi': 'Testataan vaan...',
}
myPopup.addline(text)
def player_jump(event_var):
# Let's greet the jumping player with our popup
myPopup.send(event_var['userid'])
def unload():
# Script unloading, remove the popup from taking memory
myPopup.delete()
Methods
- delete ()
- Deletes the popup from memory
- send (users)
- Sends the popup to selected user/users
- timeout (mode, time)
- Sets popup to time out after specified number of seconds
- unsend (users)
- Remove this popup from users' queue and display (similar to Popuplib.close method functionality)
- update (users)
- Refresh the popup on users' display if being showed
- addline (text, language=None)
- Adds a line of text to the popup (Note: can't be used after a non-addline call)
- addlineAll (text)
- Adds a line of text to all languages
- delline (line, language=None)
- Deletes specified line number from the popup
- dellineAll
- Deletes specified line number from all languages
- information (listlevel)
- Output information of the popup to server console
- insline (line, text, language=None)
- Inserts a line to be on numbered line, moving existing lines down to make space
- inslineAll (line, text)
- Inserts a line to all languages
- menuvalue (variable, choice, value)
- Sets a console variable to be set to specified value when the player chooses the specified menu item
- modline (line, text, language=None)
- Modifies an existing line replacing it with new text
- modlineAll (line, text)
- Modifies an existing line on all languages
- recache (users=[])
- Refreshes the popup display cache
- select (choice, method)
- Specifies a Python method or script block to be called when selecting specified menu item
- submenu (choice, menuname)
- Specifies another popup to be immediately displayed after choosing the specified menu item
Attributes
- name = (as specified during creation)
- The global name identifier of this popup
- vguititle = name
- The title shown in VGUI windows
- prepuser = ""
- The method or script block to be called just before the popup is displayed to a player
- oldskooltov = False
- Use EventScripts 1.2-1.3 compatible behavior on timeout (trigger menuselect 10)
- displaymode = "normal"
- How the popup handles unassigned choices
- menuselect = ""
- A function or script block to be called every time any input is given to the popup
- menuselectfb = ""
- A function or script block to be called when input is given and no other function (select or submenu) has been assigned for the chosen number
- cachemode = "global"
- The method how popup display cache is handled
- editlang = "default"
- The language used by addline, delline, modline and insline commands
Notes
- When dealing with multiple languages in popups, the *All methods can be dangerous if the different language versions have different number of lines
See Also
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